Project Zomboid Build 42 Skill Guides

25 guides to the skills of Build 42. Read one, then go play.

Checked against game version 42.20.4

Start here

New to Build 42? Read these 8 guides in this order.

  1. Fitness & StrengthLearn what these 2 skills decide before you train anything else.
  2. Melee CombatYour first fights are up close. A blunt weapon is the easy start.
  3. First AidMost survivors die from a wound treated wrong, not from the fight.
  4. ForagingThe safest skill to train on day 1. It also feeds every crafting chain.
  5. CookingGrab the pots on day 1 and freeze food before the power dies.
  6. CarpentryReach level 3 before the water shuts off, then build a rain collector.
  7. AgricultureThe best long-term food. Foraging gives you seeds to start.
  8. Animal CareMilk, wool and eggs forever. Get Carpentry 3 first for troughs and hutches.

All 25 guides

Grouped by what they help you do.

Survival

Food

Crafting

Base & Machines

Combat

Body & Movement

How the skills connect

Some skills make the tools and parts that other skills need. Follow the arrows.

Foraging โ†’ Knapping: flintKnapping โ†’ Carving: stone knifeCarving โ†’ Blacksmithing: wooden tongsPottery โ†’ Masonry: bricksKnapping โ†’ Masonry: stone chiselsMasonry โ†’ Glassmaking: furnaceMasonry โ†’ Blacksmithing: furnaces, forgesPottery โ†’ Glassmaking: blowing pipe, cruciblesPottery โ†’ Blacksmithing: cruciblesKnapping โ†’ Blacksmithing: stone hammer, stone tongs๐ŸŒฟ Foraging๐Ÿชจ Knapping๐Ÿบ Pottery๐Ÿชต Carving๐Ÿงฑ MasonryBlacksmithing๐ŸชŸ Glassmaking
Foraging โ†’ Knapping: flintKnapping โ†’ Carving: stone knifeCarving โ†’ Blacksmithing: wooden tongsPottery โ†’ Masonry: bricksKnapping โ†’ Masonry: stone chiselsMasonry โ†’ Glassmaking: furnaceMasonry โ†’ Blacksmithing: furnaces, forgesPottery โ†’ Glassmaking: blowing pipe, cruciblesPottery โ†’ Blacksmithing: cruciblesKnapping โ†’ Blacksmithing: stone hammer, stone tongs๐ŸŒฟ Foraging๐Ÿชจ Knapping๐Ÿบ Pottery๐Ÿชต Carving๐Ÿงฑ MasonryBlacksmithing๐ŸชŸ Glassmaking
Animal Care โ†’ Butchering: meat, hide, bonesButchering โ†’ Tailoring: sinew threadCarpentry โ†’ Animal Care: troughs, hutchesTrapping โ†’ Animal Care: live rabbitsCarpentry โ†’ Butchering: butcher hookTrapping โ†’ Butchering: small game๐Ÿชš Carpentry๐Ÿชค Trapping๐Ÿ„ Animal Care๐Ÿ”ช Butchering๐Ÿงต Tailoring
Animal Care โ†’ Butchering: meat, hide, bonesButchering โ†’ Tailoring: sinew threadCarpentry โ†’ Animal Care: troughs, hutchesTrapping โ†’ Animal Care: live rabbitsCarpentry โ†’ Butchering: butcher hookTrapping โ†’ Butchering: small game๐Ÿชš Carpentry๐Ÿชค Trapping๐Ÿ„ Animal Care๐Ÿ”ช Butchering๐Ÿงต Tailoring
Mechanics โ†’ Electrical: hotwiring needs both๐Ÿš— Mechanicsโšก Electrical
Fitness & Strength โ†’ Melee Combat: damage and knockback๐Ÿ’ช Fitness & Strengthโš”๏ธ Melee Combat
Firearms โ†’ Reloading: train together๐Ÿ”ซ Firearms๐Ÿ”ซ Reloading
  • The first skill makes or unlocks something the next one needs.
  • The first skill makes the next one stronger.
  • These 2 skills work together.
  • Dashed box: not on this site yet.
Read the chain as a list
  • Foraging โ†’ Knapping: flint
  • Knapping โ†’ Carving: stone knife
  • Carving โ†’ Blacksmithing: wooden tongs
  • Pottery โ†’ Glassmaking: blowing pipe, crucibles
  • Pottery โ†’ Masonry: bricks
  • Pottery โ†’ Blacksmithing: crucibles
  • Animal Care โ†’ Butchering: meat, hide, bones
  • Butchering โ†’ Tailoring: sinew thread
  • Mechanics โ†” Electrical: hotwiring needs both
  • Fitness & Strength โ†’ Melee Combat: damage and knockback
  • Knapping โ†’ Masonry: stone chisels
  • Knapping โ†’ Blacksmithing: stone hammer, stone tongs
  • Masonry โ†’ Glassmaking: furnace
  • Masonry โ†’ Blacksmithing: furnaces, forges
  • Carpentry โ†’ Animal Care: troughs, hutches
  • Carpentry โ†’ Butchering: butcher hook
  • Trapping โ†’ Butchering: small game
  • Trapping โ†’ Animal Care: live rabbits
  • Firearms โ†” Reloading: train together